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Reverse Foot:
4 Pivots (Heel, Yaw, Toe, Ball)
Construction:
- Heel > Ball Pivot > Toe > Ball Lift > IK effector
- Heel = 6 DoF
- Ball Pivot = yaw only
- Toe = rotate only
- Ball Lift = pitch, roll only
- Toe orient-contstrains skeleton toe
- Ball Lift orient-constrains skeleton ankle
Pro:
- Better takeoff from toes
- Good foot-flex on takeoff
Con:
- Even worse control overlap
- Requires very exact handoffs
- Tricky interface
- Poorly suited to uneven ground plane
Character Rigging Best Practices copyright 2006 Steve Theodore