First page Back Continue Last page Overview Graphics
FK construction options
There's more than one way to do FK
Root placement:
- First joint above pelvis
- Good for standing or sitting
- Poor contraposto
- Above navel:
- Good for motion or action
- Bad for sitting
Body space torso control:
- Torso control parented to root / C-G
- Control point-constrained to top spine joint
- Skeleton orient-constrained to control
- Good for upright actions
- Bad for whip action
- Spline IK solution usually better
Character Rigging Best Practices copyright 2006 Steve Theodore